py_20260602


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or directly on the move in the solution

1 - h#8.5 3 solutions with kangaroos

Kotesovec, V.
2018

white KAf7g4f2 Kc2 black Se6 Kd4
h#8.5 3sol.(4+2)
🨷f7, g4, f2: Kangaroo
: moves along the Queen's file using two jumps and lands just behind the second jump

 

2 - h#2.5 paos, vao, nao

Pachl, F & Trommler S
2007

white Kb7 Pd6 PAd1e1 NAg7 VAa7 black Kd5 Pd7f5b4d2 Rg8d3
h#2.5(6+7)
b) bBd3
c) bNd3
🨵d1, e1: Pao
🨶a7: Vao
🨷g7: Nao
: move normally except when capturing, when a jump is required
: Nightrider needing a jump to capture

 

3 - h#2 4 sol circe double agents

Bedoni, R & Calvet F
1981

white Kg7 Pe3 Sd4 Bc3 black Qf5 Kg5 Pb4e2
h#2 Circe double agents(4+4)
: A piece first changes colour and then is reborn in the manner of Circe

 

4 - 2# transmuted Kings

Bogdanov, E.
1997

white Sa6 Qc8 Pd7e6f7 Rh7 Be3 Ke4 black Pa7b6 Ke7 Ba1
#2 transmuted Kings(8+4)
: When a King is in check, it moves in the way of the piece that is putting it in check.
When he isn't in check, he moves as normal

 

5 - h#3 3 sol Kings-roses

Beaubestre, Cl & Monréal P
1989

white Royal WRe2 white Pb3g5 Sh5 black Pd4e5g6 Sf7 black Royal BRa5
h#3(4+5)
󼎜e2, 󼎝a5: King-Rose
: a King-Rose moves like a Rose but reverts to a King to capture.

 

6 - 2# make & take

Gockel, H.
2019

white Kh1 Bb3f6 Pb5b4c4d4d5e2 black Ka2 Sc5c8 Pf5
#2 Make&Take(9+4)
: The unit to be captured first runs as the unit it wishes to capture,
then perform this capture by moving normally.
In the first phase, it is not allowed to capture.
A pawn is helpless on its first rank.

 

7 - serial h#11 einstein

Rice, J.
2021

white Sc6 Pd5g3f6e3d2c4b4a5 Kf1 Bh2 black Pb7d6 Kf8
ser-h#11 Einstein(11+3)
: a unit (other than the King) changes on each move to the next strongest unit in the event of a capture,
immediately less strong if not capture.
The author had even placed a ninth white pawn on c6, which is legal in Einstein!}

 

 

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