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1 - 2# with raos, pao et vaos
Loustau, JM.2023
white Bc1 Se2 Kf1 Rf5d4 Pg6 VAa3 ROd2h4
black Ra1 Kb1 Pe3a2b5c4 VAa8g3 PAc5
#2(9+9)🨶a3, 🨼a8, g3: Vao
d2, h4: Rao
🨻c5: Pao
: chinese rose
For a movement without a capture, it moves in several successive Knight jumps rounded.
to perform a capture, a jumper is required on the course
: Pao is a chinese Rook which therefore needs a jumper to capture
: chinese Bishop
{ }
1.Rf5*c5 ? {(threatens} 2.Rc5*b5 # {)}
1...b5-b4 ? 2.ROd2-d6 # {(mate thanks to the a3 jumper; c2 is now controlled thanks to the d4 jumper by Rao h4)
but} 1...BVg3-d6 ! {}
1.RAd2-e4 ? {(threatens} 2.Rd4-d2 # {)}
1...PAc5-c6 {(activating Vao a8)} 2.Rf5*b5 # {
but} 1...PAc5-d5 ! 2.Rd4-d2 BVa8*e4 {}
1.RAd2-d6 ? {(threatens} 2.Rd4-e4 # {and not} 2.Rd4-d2 BVa8-e4 ! {)}
1...PAc5-d5 2.Rd4-d2 # {}
1...BVg3-e1 2.WVa3-b4 # {}
1...PAc5*c1 2.Rf5*b5 # {
but} 1...PAc5-e5 ! {}
1.RAd2-b7 ! {(threatens} 2.Rd4-d6 # {but neither} 2.Rd4-d2 + {nor} 2.Rd4-e4 + {due to} 2...BVg3-d6 {)}
1...PAc5-d5 2.WVa3-d6 # {(another jumper for Rao b7)}
1...BVg3-e1 2.Rd4-d2 # {(neither} 2.Rd4-d6 + ? {nor} 2.Rd4-e4 + ? BVe1-d2 ! {)}
1...PAc5-e5 2.Rd4-e4 # {(and not} 2.WVa3-d6 + ? PAe5-e4 ! {)}
1...PAc5*c1 2.Rf5*b5 # {
"3rd degree threat correction".
Threats are "played by the same white piece on the square previously occupied by the rear piece".
Judge B. Kampmann awarded this problem 2nd prize, having preferred a monstrosity with 31 units (24 of which were black!).
whom he "doesn't like personally [because] he's much too intellectual." !
The theme of the competition was "mate by passive piece",
in other words, the unit attacking the Black King is not the one that has just played.
An invitation to Chinese pieces !}
2 - serial h#4 Machiavellian
Bedoni, R.2002
white Rc2 Ke1
black Pa3a2b2c3 Kh1
ser-h#4 machiavellian(2+5)
: a side can change the colour of one of its units (once only).
{}
1...nKd3-d4 2.nPf2-f1=nQ nPd7-d8=nB 3.nQf1-f3 nKd4*d2 # {
mate by double check: by the Bishop via c1 and the Queen via d1.}
1...nKd3-d1 2.nPf2-f1=nS nPd7-d8=nR + {(check from a1)} 3.nRd8-e8 nSf1-a3 #
{battery mat, nNf1 unmasking nRh1 ;
e2 is controlled by Re8, and Pd2, the black pawn, cannot be taken by the neutral King, playing as the black King. !
And 3...nRh8 would not parry the check, the neutral Rook, playing as a White Rook, checking from a1
bicolour AUW.}
: any unit making a move that is not a direct check immediately becomes neutral.
If it is already neutral, it becomes white or black, depending on which side is playing it.
{}
1.Bf7-a2 Rd1-e1 2.Kc3-d2 Re1-g1 + 3.Kd2-e1 Ka4-b3 {pat
Note that} 1.Kc3-d2 {is illegal, not because of Rd1 but because of Ka4.
In picture :} 1...Ka4*d2 !
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