py_20240116


Click in the right part of the chessboard to move forward, left to move backward...
or directly on the move in the solution

1 - s#8 isardam with double Grasshopper & Nightrider

Dietrich, St
2021

> white Nd3e2 Kf3 WGe1 black Kf1 BGd4
s#8 isardam(4+2)
🨢d3, e2: Nightrider
🨴e1, 🨺d4: Double Grasshopper
: it is totally illegal for 2 opposing units of the same type to observe each other
: Extended rider in successive jumps
: unit making two successive jumps of
There can be no nul moves and the first leap must not be a capture.

 

2 - h#2 3 sol patrol with lions

Dragoun, M & Salai L
2013

white Kc5 Pb4a5a2e2f2g3f3f4 LIb8h2b2 black Sd8 Kh8 Rf5a3 Pg5h3e4b7 Bh1 RLd4
h#2 patrol(12+10)
🨴b8, h2, b2: Lion
🨻d4: Rook-Lion
: to capture, you must be "observed" by a unit of your side at the start of the move
: moves along the Queen's lines using a sautoir.
The path from the start square to the jumping square and from the jumping square to the finish square must be clear.

 

3 - h#2 symetry point

Caillaud, M.
2019

white Ph7b7 Kd4 black Bd8 Qe7 Kf8 Pa2c2e2 Rg1
h#2(3+7)
symetry point : two units placed symmetrically in relation to the centre of the chessboard
. (the common point of squares d4, e4, e5 & d5) exchange their steps.

 

4 - h=4 with Equihoppers

Wenda, K.
2019

white WEa3 Pg3h2 Kc8 black Bd5 Pg5b2 Kb1 black HurdleColourChanging BEf5
h=4(4+5)
🩈a3: Equihopper
🩉f5: Andernach Equ.
: a piece that plays symmetrically in relation to any unit, provided it does not leave the chessboard
: changes the colour of the unit that serves as its centre of symmetry in its movement


 

5 - h=2 2 sol make & take

Luce, S.
2020

white Pe7 Kd5 black Pe2 Kh1
h=2 Make&Take 2sol.(2+2)
Make&Take : tribute to the unit taken is done BEFORE the said capture :
the capturing unit first walks like the unit it wishes to capture, then carries out the capture by walking normally.

 

6 - h#4,5 3 sol with lions

Novomesky, D.
2004

white Ka2 Pc2 WLb7 black Ka4 BLd8
h#4.5 3sol.(3+2)
🨴b7, 🨺d8: Lion

 

 

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