py_20220208


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1 - aidé 2# 2 solutions provocation chess

Prentos, K.
2008

white Qa4 Pb3 Sc5 Kh4 black Pd5f5c3d3 Ke5 Rf3 Bc1
h#2 infra-fonctionnary(4+7)
2 solutions
you can only capture if you are observed by an enemy unit.

 

2 - aidé 2# 2 solutions provocation chess

Kirchner, I.
2008

white Kb7 Pc7 black Ka5 Sa4 Pe2
h#2 infra-fonctionnary(2+3)
2 solutions

 

 

3 - h#2 2 solutions isardam

Rittirsch, M.
1999

white Pc7e7c2 Kd8 Rf8 Sf1c6 Ba5 black Rb8b1 Qh6 Sg4d1 Pg5h4e2g2b5 Bb2h1 Ke3
h#2 Isardam(8+13)
2 solutions
two opposing units of the same nature may not observe each other.

 

4 - serial h#6 2 solutions avec Moose

Feather, Ch
2008

neutral NMe5 white Kf2 black Mf4h4 Kh1 Ph2
ser-h#6(1+4+1)
🨫e5: neutral moose
🨥f4, h4: Moose
2 solutions
Moose The moose, playing as a grasshopper along the path of a queen, makes an angle of 45 degrees from the sautoir, in relation to the arrival square of a Grasshopper.
For example 🨥h4h4 can go to f1 or e2 via the f2 sautoir (e1-f2-f1 = e1-f2-e2 = 45 degrees).
🨫e5 can move on f3 or g4 via sautoir f4 (these last moves as a knight, but it would go to g2 or h3 if the f4-square was on g3).
Note that 🨥f4 is pinned by 🨫e5 (sautoir h2) ;
besides, without it, Black would be checkmated because 🨫e5 would have no possible escape.

 

5 - 3# mars circe

Geister, A & Papack D
2021

white Ke4 Pg5g7d3 Rg3 Qg2 Bg1e6 Sa5 black Kf3 Pg4h3 Bh2d1 Sh1f2 Qb3
#3 circé martien(9+8)
the piece that wants to capture is first transferred to the square it occupied at the beginning of the game
( according to the rules of normal Circe), which must imperatively be free.

 

 

6 - 2# boléro

Gockel, H.
2021

white Ke8 Rf8d4 Bg8h6 Sh4c1 Pe3e6 black Bh8 Ph7h5d5d6 Se4 Ke5 Rc5
#2 boléro(9+8)
capturing moves are played normaly.
A non-capturing figure adopts the march of the one initially on the same file. It plays like a ♖ if it is on the "a" or "h" file, like a ♘ if it is on "b" or "g", etc.
For example, the ♖f8 cannot go to f6, but neither can ♚e5 because said rook would "normally" take it.
Similarly (after 1.♙e7!) ♗g8 cannot go to e6 (♗h6 could!), but neither can ♚e5.

 

 

7 - aidé 2# 3 solutions anti-circe

Heinonen, U.
2017

white Se6 Bf4c4 Kd1 black Qe8 Bf8a2 Pe7g6g4e3d3b7 Re5 Kf5 Sg5
h#2 anti-circé(4+12)
3 solutions
the capturing piece returns to its original square if it is free, otherwise the capture is illegal

 

 

8 - serial helpmate 10# with moas

Foster, G.
2018

white Kf3 Pd3 black MOa5b5c7f7f5h5g3d1b3b4 Kd5
ser-h#10(2+11)
🨽a5, b5, c7, f7, f5, h5, g3, d1, b3, b4: Moa
black plays n moves in a row after which white checkmates in 1 move
Creeping knight who first makes a bishop step and then a rook step

 

 

9 - aidé 3# madrasi b) ♚e8-->e6

Shankar Ram, N.
2002

white Bh2h7 Rg4 Kc1 black Ba7e4 Ke8 Qd7 Rg8
h#3 madrasi(4+5)
b) ♚e8-->e6
two opposing pieces of the same kind that observe each other are paralysed.
By default Kings are not concerned

 

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