py_20210525


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1 - h#2 2 sol infra-fonctionaries

Capron, D & Sobrecases G
2008

h#2 infra-fonctionaries(5+2)
2 solutions
you can play a unit unconditionally,
it is only to capture that one must be observed by an enemy unit

 

2 - aidé 7,5# infra-fonctionaries

Sobrecases, G.
2008

h#7.5 infra-fonctionaries(2+8)

 

3 - serial h#13 make & take

Sick, O.
2019

ser-h#13 Make&Take(4+2)
Make&Take before capturing, we play as the unit we wish to capture.
We respect not only its march, but its colour:
a black knight (or king) will play a white pawn move if he wants to capture it.

 

 

4 - PG 6,5 make & take

Sick, O.
2019

     PG 6.5 Make&Take(13+14)



5 - 2# extinction

Rosner, E & Gockel H
2017

#2 Extinction chess(10+9)
the King is a unit like any other (so you can promote to King).
A side wins when it has made any variety of units disappear, so by checkmating either the King, Queen, last rook, last bishop, last knight, or last pawn.

 

6 - aidé 5# Chameleon Circe b) ♔e1

Rice, J.
2017

h#5 Chameleon Circe(2+3)
b) ♔g2 ---> e1
A captured piece rises in rank before being reborn, according to the C-F-T-D pattern.
A captured Queen becomes a Knight and the cycle resumes.
Pawns are reborn as in normal Circe

 

7 - h#5# with Moose and Grasshopper

Taylor, St
2018

h#5(2+3)
🨴f1, 🨺f2: Mooses
🨥h2: Grasshopper
moves along the Queen's lines with a sautoir behind which it lands
. The landing square must be empty or occupied by an opponent's piece
The Moose is a Grasshopper which is at a 45 degree angle to its supposed landing square
. When the sautoir is adjacent to it, it is a knight's step

 

8 - 7# with set play köko

Widlert, K.
2018

#7 Köko(4+3)
: give move to black
At the end of a move, you must be in contact with another unit

 

 

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