{}
1.Nc2-a1 ! {zugzwang, the longest move for black is the capture on d1}
1...e2*d1=Q + {NId1 prevents 1...Kf5.}
2.Na1-c2
2...Qd1*d7 # {note that if } 2.Na1-b3 {then} 2...Qd1*d7 {is no longer mat because of } 3.Nb3*d7 {}
1...e2*d1=R 2.Rd7-d4 + Rd1*d4 # {}
1...e2*d1=B + 2.Na1-b3 Bd1*b3 # {}
1...e2*d1=S 2.Gb1-e1 {(prevents Ne3)} Sd1-c3 # {ou} 2...Sd1-b2 # {}
1...e2*d1=BG 2.Rd7-d8 BGd1*a1 # {}
1...e2*d1=BN 2.Na1*g4 BNd1-g7 #
{justification for the Pa7. Super-AUW in simple and economical form.}
2 - #2 échecs "billard"
A.Chicco1948
white Qc3 Pf3d3c2h2 Kf1 Rd5 Ba4c1
black Pf6f2a3 Se8d6 Re3 Kf4
#2 billard(9+7)
Billiard chess diagonal moving pieces (Q and B) bounce off the boards
{}
1.Qc3-d4+ ? Kf4*f3 ! {}
1.Qc3*f2 ? Sd6-f5 !{}
1.Ba4-d7 ! {Blocus.}
a3-a2 {Nd6 is now pinned by Bc1.} 2.Rd5-f5# ! {(} 2.Qc3-b4+ ? Kf4*f3 {)}
1...Se8-c7 {(allows Bd7 to defend f3)} 2.Qc3-b4# {(Nd6 is pinned by wQ)}
1...Se8-g7 2.Qc3-d4# {Nd6 is still pinned by wQ, but this time via a7 & b8)}
1...Kf4*f3 2.Qc3*f2# {via e1}
1...f6-f5 2.Qc3-g3# {via a5-d8-h4)}
3 - #5 Growing Men
growing Men a playing unit must make a move of equal or greater length than its previous move
{}
1.Sd3-c5 ? {threatens } 2.Ra3-c3# {, but not Bxf3, the Bishop having borrowed the identity of a Knight)} 1...Qa7*e7 !
2.Ra3-c3+ e6*c4! { the e6 pawn, boosted like its c4 counterpart, has become a Queen}
1...Qa7*c5? {frees the Bishop from its Knight} 2.Bc6*f3# {}
1.Sd3-b2 ? {threatens } 2.Bc6*f3 # {and if } 1...Qa7-a8 {or} 1...Qa7-b7 {then } 2.Ra3-c3 # {but } 1...Qa7-e3 !{}
1.Sd3*f2 ! {Does not check, but threatens} 2.Sh5-f6 # {the Knight f2 borrowing the march of his King.
the square g3 is now guarded by the "Royal Knight" f2. but not 2 Bxf3, because the Bishop would acquire the march of the Knight f2.}
1...Bg1*f2
2.Bc6*f3 # {}
1...Qa7*f2
2.Ra3-c3 # {, the Pc4 acquires the march of a rook}
1...Qa7*e7
2.Kf1*g1 #
{"Tertiary" threat correction, say the experts. Mate transfers: we find the threats of
each try (Bxf3# & Rc3#) in the second white moves of the real play, but also of the other try.}
the captured piece is reborn on the square symmetrical to the centre of the board
symétric anti-circe the capturing piece is reborn on the said symmetrical square
{}
1.Sd7-f6 2.DKd6-e6 3.Sf6-e4 4.DKe6-e5 5.Se4-c5 6.BBg7-b6 7.DKe5-d5 8.Sc5-d7 9.DKd5-d6
{(back). This is the diagram with the DBg7 on b6.}
Kc4-b4 # !!
9 - reflex #3
J.Morice1993
white Bg2 Kh3 Qg5 Pf7g4d3b2 Se7b5 Re6a2
black Bg8a5 Kc2 Qh8 Pc7g7a4e4h4c3g3f2 Sa3h1
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