Click in the right part of the chessboard to move forward, left to move backward...
or directly on the move in the solution
hs#4 Circe with Locust
Unto HEINONEN2014
white Pb4 Sa5a3 Ka8 Lb1
black Pc5d4c2e2f4f6 Kd5 Ba6
>hs#4 Circe(5+8)2 solutions
🨊b1: Locust
: a captured piece is reborn on its native square if it is free, otherwise it disappears
special case of fairy pieces which are, a priori, promotion pieces and are therefore reborn
on the promotion square which is by convention on the capture column.
: piece moving on the Queen's lines but with the necessity to have a sautoir.
The Locust lands just behind the sautoir and the latter disappears (or is reborn according to Circe's modalities as here)
: after a capture (Take) the capturing piece must make a move (Make) without a take
with the characteristics of the captured piece.
: A knight capable of making several successive jumps in the same direction.
: piece moving thanks to a sautoir and which lands on the square, if it exists,
which is in the middle of the path to the sautoir. Example: EQb8-e5 is a possible move thanks to the Vao h2.
: piece moving like a bishop but needing a sautoir to capture the piece located one or more squares behind.
the squares between the start and the sautoir must be free, as well as between the sautoir and the finish square
{}
1.VAh2-e5 Na5*e3-f2 2.Kc7*b8-d5 Nh5*f1-e2 # {}
1.VAg4-e6 Nh5*f1-e2 2.Kc7*c8-d5 Na5*e3-f2 #
{d5, middle of the segment b8-f2 3 NIxf1-e2#! (Kb4, Ec8, NIe2 & f2 / Kd5,Ve5, Vg4). The mate boards differ in the role played by the residual stopper (not to be confused with the hopper). The non-blocking Vao activates
Equistopper: e5 is the middle of the segment b8-h2, as e6 is the middle of the segment c8-g4.}
serial h#7 SuperPin with Equihopper
N.GUTTMAN2013
white Ka6 Ba4 EQe2h2
black Qe7 Pc3 Ka2 Rf8
ser-h#7 SuperPin(10+16)🩈e2, h2: Equihopper
: pinning takes precedence over checkmate.
: a piece that needs a sautoir to move.
The sautoir is the centre of symmetry for the movement
example : EQh2-b2 is possible thanks to the sautoir e2
{}
1.Qe7-f7 {Qf6 would check} 2.Qf7-f1 {super-pin of EQe2}
3.c3-c2 {made possible by the previous move}
4.c2-c1[+bBc1] {} 5.Bc1-a3 {}
6.Qf1-a1 {} 7.Rf8-f1 {} Ba4-c2#
{Equihopper is "superpinned" after 2.Qf1 and therefore does not checkmate
on c3-c2 7.Rf1 is to avoid that the bQ comes back to f1 "superpinning" the e2 Equihopper which would prevent mate}
#2 Circe
Stephen Slumstrump NIELSEN2014
white Bd2d3 Kb6 Qh4 Pc7e4f3e2c2b2b5 Sf7g5 Rf6a3
black Ph2g3e5d4a2a4 Kd1
#2 Circe(15+7)2 solutions
: a captured piece is reborn on its native square if it is free, otherwise it disappears.
particular case of fairy pieces which are, a priori, promotion pieces and are therefore reborn
on the promotion square which is by convention on the capture column
{Essais : }
1.Sg5-h7 ? but 1...a2-a1=R ! {}
1.Sf7-d8 ? but 1...h2-h1=R ! {}
1.Sf7-d6 ? but 1...h2-h1=Q ! {}
1.Sf7-h6 ? but 1...h2-h1=S ! {}
1.Kb6-c6 ? but 1...a2-a1=S ! {}
1.Kb6-b7 ? but 1...h2-h1=B ! {}
1.Kb6-c5 ? but 1...a2-a1=B ! {}
1.Kb6-a5 ? {ou} 1.Kb6-a7 ? but 1...h2-h1=R ! {}
1.c7-c8=Q ? but 1...h2-h1=Q ! {or} 1...a2-a1=Q ! {}
1.Sf7*e5[+bPe7] ? but 1...e7-e6 ! {}
1.Bd2-a5 ? but 1...Kd1-c1 ! {La clé :}
1.Sg5-e6 ! {}
1...a2-a1=Q
2.Ra3*a1[+bQd8] # {}
1...a2-a1=S
2.Ra3*a1[+bSb8] # {}
1...a2-a1=R
2.Ra3*a1[+bRh8] # {}
1...a2-a1=B
2.Ra3*a1[+bBf8] # {}
1...h2-h1=Q
2.Qh4*h1[+bQd8] # {}
1...h2-h1=S
2.Qh4*h1[+bSg8] # {}
1...h2-h1=R
2.Qh4*h1[+bRa8] # {}
1...h2-h1=B
2.Qh4*h1[+bBc8] # {}
1...g3-g2
2.Qh4-e1 #{ 10 tries, 7 of which were refuted by a different promotion}
h#2 Growing Men
Ronald TURNBULL2014
white Pg7 Kb8
black Kf6
h#2 Growing Men(2+1)3 solutions
Growing Men : a piece must necessarily play a move geometrically greater than or equal in length
to its previous move.
This requires a bit of retro-analysis !
{ }
1.Kf6-f7 Kb8-c8 2.Kf7-e8 g7-g8[+wQg8]#
{After f7-e8, bK is "enlarged" and cannot escape }
1.Kf6-e7 g7-g8[+wSg8]+ 2.Ke7-d8 Kb8-c8#
{bK having played e7-d8, he is thus "enlarged" and cannot escape the assiduities of the wK }
1.Kf6-g6 g7-g8[+wRg8]+ 2.Kg6-h7 Rg8-g7#{The bK having played ...Kg6-h7 can no longer go to g7, nor to h6, nor to h8.}
{If bK still has an orthogonal march, he must have arrived via a4-a3-a2. After the key :}
1.a4-a5 !
{it appears that the pawn did not change its column (axb3xa4) and would therefore have hindered the passage of the bK, which is therefore "enlarged". But then he had to pass by h3-g2-f1. In order for the wK to let him pass, the latter must be enlarged too. But Pf2 & h2 forbid him diagonal steps. He must therefore have castled. He is thus totally immobilized. Note that 2.Qd3+ does not check}
Ke2-f1 2.Qd6-a6#
{}
1.Kh1-g1 2. Kg1-f1 3.Kf1-f2 4.g2-g1[+bQg1] 5.Qg1-g2 6.Qg2-a8 7.Kf2-g2 8.Kg2-h1 9.Qa8-g2 Ka7-b7
{After 2.Kf2, bK could not access g2..
On 5.Qh1, the bQ will not be able to return to g2. After 8.Kh1, bK is now "enlarged"}
h#4 Köko
Vito RALLO2013
white Kc4 Bb5
black Sd4 Be4 Kg4
h#4 Köko(2+3)b) Kc4-->c3
: when the move ends, a unit must be in contact with another one
Add a comment