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hs#2 maximum (!) Anticirce (!!) Super-Circe (!!!)
: Black must play longest legal move
: capturing unit is moved on its original square if free
if not, capture is nott legal
: captured unit can be reborn on any legal free square decided by capturing side
h#3,5 contra parrain Circe (!) with neutral (!!) équihopper (!!!)
: as parrain circe but the move is anti-equipollent instead of equipollent
: can be played by one side or the other
: move with the help of a unit which is the symetry center
Kevin BEGLEYThe Problemist 2011
neutral EQf1
black Kc4
white Pc5 Kf3
h#3.5 contra Parrain Circe(2+1+1)3 solutions🩊f1: Equisauteur neutre
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