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h#4 Köko Sentinels with Locust
: arrival square of a move must be contiguous of a unit
: a move (except pawn move) let a pawn on the departure square
: Grasshopper capturing the hurdle and landing just behind
Hurdle must be an opponent's unit and arrival square must be free
white Le4
black Kc6
h#4 Köko Sentinels(1+1)b) 🨊e4-->d5
c) 🨊e4-->c4🨊e4 : Locust
: a captured unit is reborn on its original square if free
: unit moving symmetrically with respect to another unit which is used as the symmetry point
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