{}
a) {serial h=5 with Grasshopper}
1.Gh3-f5 2.Gf5-f2 3.Gf2-f4 4.Gf4-h4 5.Kg4-h5 Sf3-e5 {pat}
b) +bZh3 {serial h=16 with jumper (2,5)}
1.Zh3-c5 2.Zc5-h7 3.Zh7-f2 4.Zf2-a4
5.Za4-f6 6.Zf6-d1 7.Zd1-b6 8.Zb6-g8
9.Zg8-e3 10.Ze3-c8 11.Zc8-a3 12.Za3-f5
13.Zf5-a7 14.Za7-c2 15.Zc2-h4 16.Kg4-h5 Sf3-e5 {stalemate}
c) +bBUh3 {serial h=4 with 25" root jumper ((0,5) or (3,4))}
1.BUh3-d6 2.BUd6-d1 3.BUd1-h4 4.Kg4-h5 Sf3-e5 {stalemate}
d) +bGIh3 {serial h=6 with Giraffe on h3 (jumper (1,4))}
1.GIh3-d4 2.GId4-e8 3.GIe8-f4 4.GIf4-g8 5.GIg8-h4 6.Kg4-h5 Sf3-e5 {stalemate}
e) +bCAh3 {serial h=10 with Flamingo h3 (jumper (1,6))}
1.CAh3-b2 2.CAb2-c8 3.CAc8-d2 4.CAd2-e8 5.CAe8-f2 6.CAf2-g8 7.CAg8-h2 8.CAh2-b3 9.CAb3-h4 10.Kg4-h5 Sf3-e5 {stalemate}
h#2 with Imitator
: moves imitating the movement of the unit which just played.
to be legal, Imitator's move can't push it out of the chessboard or on an occupied square
{}
a) {vertical cylinder}
1.Kb3-b2[Ig5] Ke3-d2[If4] 2.Kb2-c1[Ig3]+ Bg2-d7[Id8] # {(De d7, le Fou contrôle b1 en passant par h3,a2)}
b) {horizontal cylinder}
1.f2-f1[Ig5f1] Ke3-f3[Ih5g1][-f1] 2.Kb3-a4[Ig6f2] Kf3-g4[Ih7g3] #
h#3 Transmuted Kings
: King in check get the moving way of the unit checking him.
{}
a) {}
1.Kd7-e7 c7*d8=B + { (Would be illegal with the white king on h4) } 2.Ke7-b4 Kh3-h4 3.Qa1-a4 Bd8-e7 # {}
b) wKh3-->h4 {}
1.Kd7-e8 c7*d8=R + 2.Ke8-e2 Kh4-h5 3.Qa1-d1 Rd8-e8 #
Add a comment