{}
a)
1. f5*e6 ep.! g2*f1=Q 2.Rf4-f8# {The white pawn structure
requires 7 captures. Black's g2-pawn has captured, which requires the promotion
of White's "a" pawn to b8 after a6xb7, i.e. an 8th White capture.
white "a" pawn to b8 after a6xb7, i.e. an 8th white capture. But the last
move could not be ...h3xg2, which would force White to make two more
captures because a pawn comes from h2. The only remaining Black move is either .
...c7-c5, or ...e7-e5. Suppose it was ...c7-c5. Then the Fb8 comes
from promotion. The original Fc1 must have been captured by the pawn currently on
g2, which is impossible, the capture having been made on a white square (the Pg3
comes from g2). Remains ...e7-e5. This condemns the Ff8, but it is not annoying,
there remain 8 black units, including the "d" and "f" pawns captured on their file,
the Pg2 coming naturally from h7. The last move was therefore ...e7-e5.}
b) wPf2-->g4 {pf2-->g4}
1. b5*c6 ep. ! e5*f4 2.Qb4-f8# {In comparison with the
twin (see analysis), there is an extra white move (so in total
9 counting axb7), so that Bf8 had to participate. The last move
could not be ...e7-e5. On the other hand, ...c7-c5 could (and should) have been the last move, as the
Bb8 coming from promotion, because the original Bc1 could be captured by ...
h4xg3: the g3-pawn comes from f2 (f3 from e2, g4 from g2). So there was ...hxg3-g2
then f2xg3 and h3-h4-h7.}
2 - h#4,5 avec camel & zebra
Camel : hopper (3,1) (quick reminder: the Knight is a hopper (2,1))
Zebra : hopper (3,2)
Pachl, F.2010
white Kf3 CAf1
black Bh8a8 CAa6f2 Qb7 Pc3d5b5c2 Sf5b1 Rh1h2 Zf6 Kb3
{}
a){Camel f1}
1...CAf1*c2 2.CAf2-c1 CAc2*b5 {clears the way for the Qb7} 3.Rh2-b2 CAb5-e6 4.Kb3-c2 Kf3-e2 5.Qb7-b3 CAe6-f3 # ! {}
b) +wZf1 {Zebra f1}
1...Zf1*c3 2.Zf6-c4 Zc3*f5 {frees the square e3 for the White King} 3.Bh8-b2 Zf5-h8 ! 4.Kb3-c3 Kf3-e3 5.CAa6-b3 Zh8-e6 # !
{Note the diagonal-orthogonal echo between Bb2 and Rb2
Of course, many of the units are only used for a twin, this classic flaw is glaring, but the problem is entertaining.
Kniest theme: a black piece is captured on the future mate square.}
3 - h#2 3 solution anti-circe
anti-circe : after a capture, the capturing piece returns to its original square if it is free, otherwise the capture is illegal
Tritten, P.2010
white Qb1 Kg7 Rd1 Sh1
black Be4h2 Kf5 Qc2 Pg5g4e6d2 Sd7 Rb7
{tries :}
1.Se7-c8 ? {threatens} 2.Rc7-e7 # {}
1...e3-e2 2.Qc2*e2 # {(Ne5 is illegal) but not} 2.Rc7-e7 + {because of} e2-e1=R {but the good défence is} 1...Qg6-g3 ! {}
1.Se7*c6 ? {threatens} 2.Sc6-d4 # {since ...Nd8 & ...Ng5 illegal but neither} 2.Rc7-e7 + ? Rb6*c6 ! {, nor} 2.Rd5-d6 + ? Ke6-e5! {
since the Nc6 is pinned)}}
1...Rb6-b1 2.Rc7-e7 # {but not} 2.Sc6-d4 + ? Rb1-d1 ! {the good défence is} 1...Qg6-g4 ! {}
1.Se7*f5 ! {threatens} 2.Qc2-e4 # {(Ne5 is illegal) "Tertiary threat correction".(note that } 2.Rc7-e7 {don't checkmate because } Ke6*e7 ! {}
1...Qg6-g3 2.Sf5-d4 # {(note that} 2.Qc2-e4 + {don't checkmate because } Qg3-d6 ! {)}
1...Qg6-g4 2.Rc7-e7 #
7 - hs#3 eiffel
Eiffel the units paralyse according to the P-N-B-R-Q-P cycle.
The author of this problem is also the inventor of the Eiffel condition.
helped selfmate : the 2 sides collaborate until the penultimate move after which white plays and black is forced to mate
{}
a) {}
1.d7-d8=R e2-e1=B 2.Rd8*d4 c2-c1=Q 3.Rd4-h4 + Be1*g3 # {(Ici}
2...c2-c1=R 3.Rd4-h4 + Be1*g3 {would not checkmate because } 4.Be5-b2 {would paralyze the Rook)}
b) +bPh5 {+bPh5}
1.d7-d8=B e2-e1=S 2.Bd8*e7 c2-c1=R 3.Be7-g5 + Se1-f3 # {(and as in the a,}
2...c2-c1=Q 3.Be7-g5 + Se1-f3 {would not checkmate because } 4.Rg7-c7 {would paralyze the Queen)}
8 - 2# optional replacement
optional replacement: a side that captures a unit can replace it wherever it wants (except for self-check) as in Super-Circe,
except for two differences:
Bishops must respawn on squares of the same colour, pawns cannot respawn on the 1st or 8th row.
Beasley, J.1992
white Qe4 Pd7e6a2h7f5d4 Sb1 Rg2 Ka5
black Pc6g5 Sf8 Be2 Kc4
{}
1.Sb1-a3+ ? Kc4-c3 {}
1.Rg2*e2 ? {(bB ad libitum) does not threaten} 2.Re2-c2 {since ... } Sf8*h7[+wPc3] {}
1.Rg2*g5[+bPa3] ! {The threat is } 2.Sb1*a3[+bPc3] # {
Black parries it by placing a white pawn on c3 so that there can be no black pawn! But there will be a damage:
the control by the said pawn of the square d4.}
1...Sf8*d7[+wPc3] 2.Qe4*e2[+bBd5] # {}
1...Sf8*e6[+wPc3] 2.Qe4*e6[+bSd3] # {(A noter que} 2.Qe4*e2[+bBd5] ? {is not mat because of} Se6*g5[+wRd3] ! {and not} 2...Se6*d4
{because the wP cannot be moved back to d3}
1...Sf8*h7[+wPc3] 2.Qe4*c6[+bPd3] # {and here,} 2...Sh7*g5 {is impossible because one cannot replace wR on c5}
1...Be2-f1 2.Sb1*a3[+bPc3] #
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