py_20170214
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1 - h=2 with Moose-Locust
Roméo Bédoni1990
white Ph7 Ke8
black Pe2 Kc8 EAb7
h=2(2+3)🨺b7: Moose-Locust
{Set Play :}
1...h7-h8=Q 2.e2-e1=EA Qh8-h2 {stalemate !Real play :}
1.e2-e1=B h7-h8=WE 2.Be1-h4 WEh8*h4 [wWEh4->g3]
{The Moose-Locust reaches g3 after having swallowed the h4 sautoir.
Impossible is} 3.Kc8-b8 {because of } WEg3*b8 [wWEb8->a8] {or } 3.Kc8-c7 WEg3*c7 [wEAc7->c8]
{Two promotion changes.}
2 - h=4 rogue chess
Roméo BEDONI1990
white Pf6a5 Ke1
black Pa3b2c2a6 Ka4 Bb5
h=4 rogue chess(3+6)
{}
1.c2-c1=S f6-f7 2.b2-b1=R f7-f8=S 3.Rb1-b4 Sf8-d7 4.Sc1-b3 Sd7-b6 !
{Stalemate. The Knight does not check the smothered King since it could not fall back.
But every black unit contiguous to the said King is ipso facto pinned.
And} 5.Ka4*a5 [wKa5->a4] {is illegal as now} Sb6*a4 [wSa4->a5] {is allowed.}
3 - h#1,5 Magnetic chess
I.RICHARDSON2000
white Kc3 Bc4 Se5
black Pb6d6 Kc5
h#1,5 Magnetic chess(3+3)
b) Fc4-->c2
{}
a) {}
1.Se5-d7+ ! d6-d5 [wSd7->d6] 2.Sd6-e4[wSc4->a4]#!
{} 2...d5*e4 [wBa4->d4] {is impossible, because Ba4 would be on d4! And } 2...d5-d4 {does not parry the mat,
since the Ce4 is already "attracted". !}
b) wBc4-->c2 {Fc4-->c2}
1.Se5-c4 ! b6-b5 2.Bc2-e4[wSc4->a4] #! {again, } 2...b5*a4 [wBe4->b4] {is impossible, because Be4
is now on b4; and similarly, } 2...b5-b4 {does not parry the mate, as the Na4 is already "attracted"!
The locations of the white figures are swapped from one mate board to another.}
4 - #2 magnetic chess
C.LYTTON1999
white Pc2b3a4f3g5 Sd5e4 Bf7c7 Kc8 Ra8
black Pd2c4a6g6 Kc6 Ba2 Sh7
#2 magnetic chess(11+7)
{ tries :} 1.Sd5-b4 [wPb3->b1] + ? Ba2*b1 [wSb4->b2] !
{ the move } 1.Ra8*a6 [wPa4->a3] + ? {does not mat } Kc6-b5
{ } 1.Sd5-e7 [wBc7->a7][wBf7->g7][wSe4->e1] + ? {neither } Kc6-d6 !
{ } 1.b3-b4 ! {Blocus.}
{Pas } 1...a6-a5 [wRa8->a6] {which would be illegal.}
{ } 1...Sh7-f6 [wPf3->f5][bPg6->h6] 2.Se4-c5 [wSd5->e5]#
{ et pas } 2.Bc7-a5 [wSd5->e5][wPa4->a3] + ? Kc6-b5 !
{ } 1...Sh7*g5 [wSd5->f5] 2.Se4*g5 [wSf5->a5]#
{ } 1...c4-c3 [wPf3->d3] 2.Bc7-d8 [wSd5->d4]#
{ } 1...Ba2-b3 [wPf3->c3] 2.c2*b3 [wPb4->b8][+wSb8]#
{ } 1...Ba2-b1 [wPb4->b2] 2.Sd5-b4#
{ } 1...d2-d1=Q [wSd5->d2] 2.Sd2-b3 [wPb4->b8][+wSb8]# {note that } Ba2*b3 [wSb8->b4] {would be illegal because taking back the b8 Knight on b4}
{ } 1...Sh7-f8 2.Se4*d2 [wSd5->d8][wPc2->b2]#
{ This was not a threat because 2...Nf8 (Nd8-e8).}
5 - #6 vertical mirror Circe
Th.ZIRKWITZ1994
white Pc4d2b3 Sc3 Bb2 Ka6 Rf8
black Pe6d6c5e5h4e2d3 Kd4 Rh2 Sd8 Bb8
#6 vertical mirror Circe(7+11)
{
tries :} 1.Sc3-d1 + ? Kd4-e4 2.Sd1-f2 + Rh2*f2 [+wSb1] 3.Sb1-c3 + Ke4-d4 4.Sc3-d1 + Kd4-e4 {et ici } 5.Sd1*f2 [+bRa8] {est illégal} 1.Sc3*e2[+bPd7] + ? Kd4-e4 2.Se2-g3 + h4*g3 [+wSb1] 3.Sb1-c3 + Ke4-d4 4.Sc3-e2 + Kd4-e4 {et ici } 5.Se2*g3 [+bPb7] {est illégal} 1.Sc3-a4 + ? Kd4-e4 2.Sa4*c5 [+bPf7] d6*c5 [+wSb1] 3.Sb1-c3 + Ke4-f5 {} 1.Rf8-f6 ! {} 1...Bb8-a7 2.Sc3-d1 + Kd4-e4 3.Sd1-f2 + Rh2*f2[+wSb1] 4.Sb1-c3 + Ke4-d4 5.Sc3-d1 + Kd4-e4 6.Sd1*f2[+bRa8]# {Considering the a7 screen} 1...Sd8-b7 2.Sc3*e2[+bPd7] + Kd4-e4 3.Se2-g3 + h4*g3[+wSb1] 4.Sb1-c3 + Ke4-d4 5.Sc3-e2 + Kd4-e4 6.Se2*g3 # {because Pg3 is not reborn on b7} 1...e2-e1=Q 2.Sc3-a4 + Kd4-e4 3.Sa4*c5[+bPf7] + d6*c5[+wSb1] 4.Sb1-c3 + Ke4-d4 5.Sc3-a4 + Kd4-e4 6.Sa4*c5 # {No rebirth, Pf7 already being there. Popandopoulo theme.}
tries :} 1.Sc3-d1 + ? Kd4-e4 2.Sd1-f2 + Rh2*f2 [+wSb1] 3.Sb1-c3 + Ke4-d4 4.Sc3-d1 + Kd4-e4 {et ici } 5.Sd1*f2 [+bRa8] {est illégal} 1.Sc3*e2[+bPd7] + ? Kd4-e4 2.Se2-g3 + h4*g3 [+wSb1] 3.Sb1-c3 + Ke4-d4 4.Sc3-e2 + Kd4-e4 {et ici } 5.Se2*g3 [+bPb7] {est illégal} 1.Sc3-a4 + ? Kd4-e4 2.Sa4*c5 [+bPf7] d6*c5 [+wSb1] 3.Sb1-c3 + Ke4-f5 {} 1.Rf8-f6 ! {} 1...Bb8-a7 2.Sc3-d1 + Kd4-e4 3.Sd1-f2 + Rh2*f2[+wSb1] 4.Sb1-c3 + Ke4-d4 5.Sc3-d1 + Kd4-e4 6.Sd1*f2[+bRa8]# {Considering the a7 screen} 1...Sd8-b7 2.Sc3*e2[+bPd7] + Kd4-e4 3.Se2-g3 + h4*g3[+wSb1] 4.Sb1-c3 + Ke4-d4 5.Sc3-e2 + Kd4-e4 6.Se2*g3 # {because Pg3 is not reborn on b7} 1...e2-e1=Q 2.Sc3-a4 + Kd4-e4 3.Sa4*c5[+bPf7] + d6*c5[+wSb1] 4.Sb1-c3 + Ke4-d4 5.Sc3-a4 + Kd4-e4 6.Sa4*c5 # {No rebirth, Pf7 already being there. Popandopoulo theme.}
6 - #4 Patrol
M.KERHUEL2016
white Kb6 Bg3 Sf5
black Pb7a3 Ka8 Sd7
#4 Patrol(3+4)
{}
1.Bg3-c7 ? {threatens} 2.Sf5-d6 {threatens} 3.Kb6*b7 #
{but} 1...a3-a2 ! 2.Sf5-d6 a2-a1=Q {et} 3.Kb6*b7 {is illegal because of} Ka8*b7 {}
1.Bg3-b8 ! {threatens} 2.Kb6-a7 # {}
1...Ka8-a7 2.Bb8-c7 + Ka7-a8 3.Sf5-d6 {followed by } 4.Kb6*b7 #
7 - h#3,5
G.FOSTER2016
white Kf5 Sc6a3
black Sg2 Re4 Kd5
h#3,5(3+3)b) each Knight becomes a Mao
{} a)
1...Sc6-e5 2.Kd5-c5 Kf5-e6 3.Kc5-d4 Ke6-d6 4.Sg2-e3 Sa3-b5 #{With Maos, would be possible 4...Kd3!.}
b) +wMAc6 +wMAa3 +bMAg2{Knights --> Maos}
1...MAa3-c4 2.MAg2-e3 {(doesn't check)} MAc4-a5 3.MAe3-c4 MAa5-b7 4.Re4-d4 MAc6-e7 #
8 - h#3,5 Functionaries chess
Th.PANTALACCI2016
white Pf7 Sf5 Kg3
black Qb3 Pf6g4f3c2d5 Sh4 Rc8 Ke1
h#3,5 Functionaries(3+9)2 solutions
{}
1...Sf5-d4 2.Qb3-b7 f7-f8=R 3.c2-c1=Q Rf8*c8 4.Qc1-d2 Rc8-c1 #{}
1...Sf5-e3 2.d5-d4 f7-f8=B 3.c2-c1=S Bf8-a3 4.Sc1-e2 {(no check)} Ba3-b4 # { AUW.}
9 - #3 horizontal cylinder
G.LATZEL1935
white Pe2g6e6e5 Kd5 Rc1g4
black Pe3g7e7 Ke8 Rh8
#3(7+5)
{The specification "null moves allowed" is unnecessary. On the contrary, if they were forbidden, as in Rehm 1983, it would have to be said.
But everyone kneel before Popeye, idol of the 21st century, who forbids null moves, and thus changes the "natural law".
To understand the Horizon Cylinder, at least on a wooden chessboard, one can mentally place the Tc1 on c9! tries :}
1.Rc1-c8 + ? Ke8-e1 {or} 1...Ke8-d1 {or} 1...Ke8-f1 {}
1.Rg4-c4 ? 0-0 ! {: g8 is no longer controlled}
1.Rc1-c1 {("null" move) ; blocus}
1...Rh8-h8 {(a non-"null" move since it changes the position data, even if it keeps the picture)} 2.Rg4-c4 {and} 3.Rc4-c8#
{now that castling is impossible, as the Black Rook has moved.}
1...Ke8-d8 2.Rg4-c4 {etc...}
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