py_20161108


Click in the right part of the chessboard to move forward, left to move backward...
or directly on the move in the solution

h#3 Circe

N. PREDRAG
2005

white Pb3a3 Ka8 Rc1 black Bc3d5 Ka6 Qa5 Pb7d3c2 Sd1b1 Rb6
h#3 Circe(4+10)
a captured piece is reborn on his native square

 

s#4 Madrasi

C.LYTTON
2007

white Qg8 Rd3 Kf4 Bc8g5 Pe5e7 black Bd1 Kh5 Qb1 Pd2 Sd4 Ra2
s#4 Madrasi(7+6)
2 opposing pieces of the same kind that "observe" each other are paralysed

 

h#2 with Rose, Nightrider and Locust

L.GROLMAN
2005

white Kg7 ROf1 La3 black Ke4 Na1
h#2 3 solutions(3+2)
󼎜f1: Rose
🨨a1: Nightrider
🨊a3: Locust
Knight can make several successive jumps in the same direction
. same as Nightrider for successive jumps but rounded
. kind of Grasshopper but swallows the sautoir which is necessarily an opponent piece

 

s#3 Mars Circe

B.GEISMANN,
GRUBER & HÖNING
1992

white Bh1 Ke8 Qg8 Pf5 Sd1 Rf7 black Pd2 Ke1 Rf8
s#3 Mars Circe(6+3)
the pieces move normally, but to capture, they "virtually" pass through their native square.
If native square not free, capture is not allowed

h#5 with Grasshoppers

D.NOVOMESKY
2002

white Sg7 Kf6 WGa4 black Kh3 BGf8
h#5 3 solutions(2+7)
🨟a4, 🨥f8: Grasshopper
moves on the Queen's lines, but with the help of a sautoir behind which she lands

 

h#2 Köko

N.POSTANCE
2007

white Qf2 Pf7 Kd3 black Kf8 Ba5
h#5 Köko(3+2)
b) ♛a5
c) ♞a5
at the end of a move, the piece that has played must be in contact with another piece

 

 

#2 transmuted Kings with Nightrider and Zebrarider (Zèbrambule dixit Pierre !)

Th.TAUBER
1991

white Pa4d5e6h2 Bh7 Rg8f7 Ke5 ZRe1h8 black Pe2c3 Ke3 Rc6 Nd1
#2(10+5)
🨷e1, h8: Zebrarider
🨨d1: Nightrider
Kind of Knight but in (3,2) instead of (2,1)
. Zebra extended in the same direction

 

serial #25 Super-Patrol

ST.EMMERSON
2009

white Sb1 Kd2 black Kh6 Rh7h5
ser-#25 Super-Patrol(2+3)
direct de série : les blancs jouent les n coups à la suite et font mat

: pour se déplacer et a fortiori prendre, une pièce doit être "observée" par une pièce de son camp

 

h#2 Einstein

SK.BALASUBRAMANIAN
2015

white Kg5 Bf5 Sc7 black Pd6c6 Ke5 Bh2
h#2 Einstein(3+4)
b) ♟c6-->c3
when a piece captures, it moves up the hierarchy, and when it doesn't, it moves down
the cycle is respectively p->N->B->R->Q and Q->R->B->N->->p

Version (the author had presented with the Pc3 & c6, 2 solutions).

 

h#3,5 Masand

V.RALLO
2009

white Ph4 Kf3 Sd2 black Ke5 Bg3 Se6
h#3,5 Masand(3+3)
b) Ce6-->e8
The checking piece changes colour of the pieces it "observes" (except the opponent's King)

 

h#2 Super-Guard

KR.CHANDRASEKARAN
2014

white Pb4 Kd4 Bc5a2 Sb6 black Kc4 Bd5
s#3 super-guard(8+7)
2 solutions
A King cannot be in check if he is "observed" by a piece on his side

 

maximum s#3

NA.BAKKE
1991

white Rd8b8 Kc1 Bf1 Pb5c6g6h6 black Ph2f2c2c3b3 Sa1 Kc7
s#3 maximum(8+7)
black is required to play the longest geometrically legal moves

 

maximum s#2

J.HARTONG
1947

white Bh6b1 Kb5 Qc3 Pc6d7a6 Sd1f1 Rf5 black Pc2b6a7 Kc1 Rf4
s#2 maximum(10+5)

 

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