py_20151013


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or directly on the move in the solution

1 - #2 Mars Circe

U.AVNER & M.CAILLAUD
2001

white Bb1a1 Kb6 Qb2 Pa7a2h3 Se2c1 Rd8b4 black Qa6 Pb7b5e4e3 Ka3 Ra5
#2 Mars Circe(11+7)
: the pieces move normally, but to capture, they virtually pass through their original square

. small review of the position :
. - the Bb1 obstructs the square of Ne2 - the Nc1 obstructs the square of the Ba1
. - the Qb2 controls d1-a4
. - Rd8 is pinned by Qa6
. - Black has very few moves:
Ra5xh3, Ra5xd8 and Ra4

 

2 - #2 Isardam

Ronald TURNBULL
1997

white Bh8 Ka8 Qg4 Pc4 Sb5e8 Rd8 black Qb1 Pc6f3d3 Ke5 Ba1d1 Ra2
#2 Isardam(7+8)
: it is illegal to put in mutual "observation" 2 opposite pieces of the same nature

 

3 - reflex check 2 moves Calvet AntiCirce

Ladislav PACKA
& Juraj LÖRINC
2014

white Qb7 Ph4f3f5e5d6d7 Kh6 Sb6 black Pa2g2g3f4d4 Kh3
r+2 Calvet AntiCirce(9+6)
: when 1 of the two sides presents a check possibility to the other, the latter is obliged to play it
. : the capturing piece is reborn on its native square if it is free, otherwise the move is illegal
. In Calvet AntiCircé, the capture on the rebirth square is allowed

 

4 - h#2 with Princess and Empress

Ladislav PACKA
& Juraj LÖRINC
2014

white Pa7 Kd4 Bh6 black BEa5 Pd2f2g2e4e6a6 Kh4 BPh7
h#2(3+9)
3 solutions

🨓a5 : Empress
🨽h7 : Princess
The Queen is a piece that combines the march of the Bishop and the Rook
. : piece which cumulates the march of the Knight and the Bishop
. : piece which cumulates the march of the Knight and the Rook

5 - h#2 Couscous AntiCirce Cheylan

Chris FEATHER
2015

white Qd5 Pf7 Kb8 black Pd6e5 Ra1 Bf3d4 Ke7
h#2 Couscous AntiCirce(3+6)
4 solutions
: the capturing piece is reborn on the native square of the captured piece if it is free otherwise the move is illegal
Cheylan : une prise sur la case de renaissance est interdite

 

6 - hs#3 Symmetry AntiCirce

Mario PARRINELLO
2015

white Pe4d5 Sb3h5 Re8 Ke7 black Qg1 Ph7g6c6b6a7g2f3 Ke5 Rd2
hs#3 Symmetry AntiCirce(6+10)
2 solutions
: the capturing piece is reborn on the square symmetrical to the central point of the board (in the middle of d5-e5-e4-d4) if the square is free, otherwise the move is illegal

 

 

7 - h#6 with Contra-Grasshopper

Klaus WENDA
2015

white Pd2 Ka1 cgc5e8 black Ph7 Ka8
h#6(4+2)
🨊c5,e8 :Contra-Grasshopper
: Unlike the Grasshopper, which are at any distance from the sautoir and land just behind it, the Contra-Grasshopper must be right next to the sautoir and can land at any distance
. the path must be clear between the sautoir and the finishing square, which may be empty or occupied by an opponent's piece

 

8 - #3 Shrinking Men

Paul BISSICKS
2015

white Kb4 Re2f1 black Qg7 Pb2 Ka2
#3 Shrinking Men(3+3)
b) ♛g7->h8 #4
Shrinking Men : a playing piece is required to make a move with a length less than or equal to the move it made previously
. This sometimes involves a bit of retro-analysis:
In each twin, Re2 is at 4 orthogonal steps (h1-h8-a8-a2-e2), and so Pb2 is pinned and Rf1 at 5 (a1-f1).

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